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Post by astropoug on Jul 15, 2021 19:47:34 GMT 10
It seemed like the cute Japanese aesthetic was really popular during this time combined with a quirky vibe.
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Post by astropoug on Jul 15, 2021 19:49:54 GMT 10
Speaking of quirky, this was also the era that brought you some of the weirdest and most experimental games of all time
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Post by John Titor on Jul 16, 2021 1:59:00 GMT 10
I had Seaman (The Game) when it came out in 2000, it was fun for a bit
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Post by astropoug on Mar 13, 2022 10:31:57 GMT 10
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Post by nightmarefarm on Mar 13, 2022 11:08:10 GMT 10
Final Fantasy X came out July 2001 and is Y2K personified
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Post by astropoug on May 9, 2022 18:49:00 GMT 10
I thought the ps2 embodied y2k pretty well too, but i guess it's more of a mcbling thing, even though it came out in 2000 Some of the early PS2 games from 2000-2001 are Y2K feeling. But with that said, I do think of it as a more McBling thing. The system was at its peak between 2003 to 2005, and during that time, you had games like Midnight Club 3, 50 Cent: Bulletproof, and Def Jam: Fight for NY that really embodied the system and the 6th Gen as a whole.
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Post by bestmvp29 on May 10, 2022 13:43:31 GMT 10
All of these choices are pretty good but, not gonna lie, I know a lot of people will disagree with me here, but GTA 3 had an extreme Y2K vibe, despite there being a clear, deliberate post-9/11 feel to the game. That's just me.
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Post by bestmvp29 on May 10, 2022 13:46:07 GMT 10
I thought the ps2 embodied y2k pretty well too, but i guess it's more of a mcbling thing, even though it came out in 2000 Some of the early PS2 games from 2000-2001 are Y2K feeling. But with that said, I do think of it as a more McBling thing. The system was at its peak between 2003 to 2005, and during that time, you had games like Midnight Club 3, 50 Cent: Bulletproof, and Def Jam: Fight for NY that really embodied the system and the 6th Gen as a whole. I can agree. Most of the games that came out on the PS2 in 2003-2005 were very McBling-like. 2004 was pretty much the very peak of the 6th Gen, as well as the PS2 (2003-2005 as a whole). I would say the 2000-2002 period of the PS2 was more Y2K personally (at least pre-Vice City and 80's nostalgia I guess), specifically 2000-2001 (2002 leans Y2K for PS2 games but some titles from that year are just plain 2000s).
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Post by astropoug on May 10, 2022 16:15:52 GMT 10
All of these choices are pretty good but, not gonna lie, I know a lot of people will disagree with me here, but GTA 3 had an extreme Y2K vibe, despite there being a clear, deliberate post-9/11 feel to the game. That's just me. GTA 3 to me just feels plainly early 2000s. GTA 2 on the other hand…
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Post by bestmvp29 on May 10, 2022 16:52:44 GMT 10
All of these choices are pretty good but, not gonna lie, I know a lot of people will disagree with me here, but GTA 3 had an extreme Y2K vibe, despite there being a clear, deliberate post-9/11 feel to the game. That's just me. GTA 3 to me just feels plainly early 2000s. GTA 2 on the other hand… Yeah. GTA 2 was definitely Y2K. No doubt about that.
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Post by astropoug on May 10, 2022 17:19:30 GMT 10
GTA 3 to me just feels plainly early 2000s. GTA 2 on the other hand… Yeah. GTA 2 was definitely Y2K. No doubt about that. Fittingly, given the heavy emphasis on futurism in the Y2K era, it is no surprise that GTA 2 is the only GTA game that takes place in the future.
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Post by John Titor on May 11, 2022 0:05:46 GMT 10
All of these choices are pretty good but, not gonna lie, I know a lot of people will disagree with me here, but GTA 3 had an extreme Y2K vibe, despite there being a clear, deliberate post-9/11 feel to the game. That's just me. because the game was created in Fall 2000 - Early 2001 they did a good job with adding stuff in as the release date went on such as the fake Michelle Branch lol
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Post by Early2010sGuy on May 14, 2022 0:20:06 GMT 10
There's also Half Life!
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Post by 10slover on May 15, 2022 1:29:17 GMT 10
You can see how retrofutirism changed from the first System Shock to the second one!
The first one still had that 80s/early 90s neon back to the future kinda futuristic aesthetic
The second one was perfectly Y2K
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Post by astropoug on May 25, 2022 15:40:49 GMT 10
I cannot believe I forgot to mention this game considering how often it comes up when discussing Y2K, but Wipeout played a major role in helping develop the Y2K aesthetic. Though with that said, I think Wipeout 3, which came out in 1999, is not only the best game in the series, but also perfected the Y2K aesthetic. The futuristic voice, the menus, the music, the Japanese influence.
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