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Post by al on Nov 16, 2019 12:18:21 GMT 10
Inspired the Golden Age of YouTube thread, I was thinking about when is generally considered the best time for experiencing a product or something like a social media platform. Even something like a TV show/movie franchise. Of course this is going to vary based on the intricacies of the specific thing, but based on my own opinion and that I’ve seen of several others, I hypothesize the following to be the average “peak”: This is using the product adoption rate chart, which attempts to describe how “mature” it is in the market. Essentially meaning whether it is still attracting new buyers and users and helping to describe who they are. Once it has gotten as big as it likely will ever be, the product should have a core identity and can instead shift towards customer retention. While the term peak may technically imply a more tangible drop-off rate, perceived experiences often have a way of reaching their zenith prior to dwindling growth. Therefore what I am predicting is that on average, the time at which a product or service is not brand new nor greatly popular will produce the highest satisfaction ratings. This interval would allow it to be reasonably accessible and have had the initial bugs worked out. Earlier users often tend to then become dissatisfied after inevitable changes as a company grows larger. Not to dismiss those who were the earliest innovators, as they may prefer that initial time when the product or service was new and maybe even felt special to them. This is a psychological concept not exclusive to one group however, with nostalgia easily causing one to remember the past more fondly than they feel about the present. Meanwhile later adopters cannot miss what they never knew, likely minding later alterations and even enjoy them. A company who can respond to their customers desires successfully enough may not have a stark change in which “era” they are most celebrated. I believe that generally buyers and users will prefer the point in which they were adopters. Still, I’ve noticed the highlighted area to be a “sweet spot” in many cases. Thoughts? Are there any specific products or services you think align/do not align with this theory?
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Post by John Titor on Nov 17, 2019 4:44:28 GMT 10
al this is an excellent thread and I will give some peaks for various things Years where that product could not go higher. Myspace - 2006 Orginal Xbox - 2004 Playstation 2 - 2004 The Simpsons - 1997 Super Nintendo - 1995 Sega Genesis - 1994 WWF - 2001 Teen Pop - 2001 Lady Gaga - 2011 Nu metal - 2002 Vh1 - 2006 Mountain Dew - 2006 Red Bull - 2006 Fast & The Furious franchise - 2017 Batman - 2012 Spiderman - 2007 Marvel Cinematic Universe - 2019 Breaking Bad - 2012 Game of Thrones - 2015 Sonic the Hedgehog - 1994 Power Rangers - 1995 Cartoon Network - 2001, 2005 Nickelodeon - 1996, 2005, 2010 Animal Planet - 2006 Fox Kids - 2001 The WB Network - 2005 Nintendo Entertainment System - 1990 Blockbuster Video - 2005 Aol Aim - 2006 Dial Up - 2003 Pokemon - 2001,2016 Ringtones - 2008
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Post by Deleted on Nov 17, 2019 12:25:03 GMT 10
al this is an excellent thread and I will give some peaks for various things Years where that product could not go higher. Myspace - 2006 Orginal Xbox - 2004 Playstation 2 - 2004 The Simpsons - 1997 Super Nintendo - 1995 Sega Genesis - 1994 WWF - 2001 Teen Pop - 2001 Lady Gaga - 2011 Nu metal - 2002 Vh1 - 2006 Mountain Dew - 2006 Red Bull - 2006 Fast & The Furious franchise - 2017 Batman - 2012 Spiderman - 2007 Marvel Cinematic Universe - 2019 Breaking Bad - 2012 Game of Thrones - 2015 Sonic the Hedgehog - 1994 Power Rangers - 1995 Cartoon Network - 2001, 2005 Nickelodeon - 1996, 2005, 2010 Animal Planet - 2006 Fox Kids - 2001 The WB Network - 2005 Nintendo Entertainment System - 1990 Blockbuster Video - 2005 Aol Aim - 2006 Dial Up - 2003 Pokemon - 2001,2016 Ringtones - 2008 Maybe I'm not getting the sense of your list, but I think the peak of dial-up and Pokémon should be 1999. To answer the OP, I think for nostalgic purposes what you say is true, that things are biased towards the early but before the peak portion of a product's popularity. However there are some communities that seem to acknowledge that they're in their peak. It's very common in the video game community to acknowledge when the present year is good. The present-day television industry is also acknowledged to be in its Golden Age. And we can all recognize that Popedia is in its golden age too
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Post by John Titor on Nov 17, 2019 13:52:18 GMT 10
al this is an excellent thread and I will give some peaks for various things Years where that product could not go higher. Myspace - 2006 Orginal Xbox - 2004 Playstation 2 - 2004 The Simpsons - 1997 Super Nintendo - 1995 Sega Genesis - 1994 WWF - 2001 Teen Pop - 2001 Lady Gaga - 2011 Nu metal - 2002 Vh1 - 2006 Mountain Dew - 2006 Red Bull - 2006 Fast & The Furious franchise - 2017 Batman - 2012 Spiderman - 2007 Marvel Cinematic Universe - 2019 Breaking Bad - 2012 Game of Thrones - 2015 Sonic the Hedgehog - 1994 Power Rangers - 1995 Cartoon Network - 2001, 2005 Nickelodeon - 1996, 2005, 2010 Animal Planet - 2006 Fox Kids - 2001 The WB Network - 2005 Nintendo Entertainment System - 1990 Blockbuster Video - 2005 Aol Aim - 2006 Dial Up - 2003 Pokemon - 2001,2016 Ringtones - 2008 Maybe I'm not getting the sense of your list, but I think the peak of dial-up and Pokémon should be 1999. To answer the OP, I think for nostalgic purposes what you say is true, that things are biased towards the early but before the peak portion of a product's popularity. However there are some communities that seem to acknowledge that they're in their peak. It's very common in the video game community to acknowledge when the present year is good. The present-day television industry is also acknowledged to be in its Golden Age. And we can all recognize that Popedia is in its golden age too for dial up perhaps but as for Pokemon, the franchise peaked in popularity shortly after the second movie and a few months following Silver and Gold in 2000. It was still a hot commodity riding the wave of Gold and Silver, after that tho it just became base line. Even tho Pokemon the Movie in 1999 was HUGE, the promotion for 2000 was everywhere, commercials,Burger King, Cards, marathons on The WB. It was riding that wave until the first few months of 2001. I also think that is when the Anime ratings sunk as well. If you lurk message boards when did you stop watching the cartoon its usually after the Orange League, right around Johto, which is late 2000/early 2001. The franchise got as popular as it could and fell off until Pokemon Go in 2016. People still bought the games in the rest of the 2000s don't get me wrong but it was never the hot commodity it once was. Pokemon the movie 3 was in theaters in April 2001 for like 2 weeks and went right to VHS.
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Post by SharksFan99 on Nov 19, 2019 12:59:34 GMT 10
I never really thought of it like that before, but you're absolutely right; the peak of products/services is more often than not between the "early adopters" and "early majority" stages, not necessarily the peak of majority consumption. Once a product/service reaches an over-saturation point, it essentially loses the novelty and "fresh" qualities which attracted people to the product in the first place.
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Post by al on Nov 25, 2019 6:57:30 GMT 10
The concept of multiple peaks over various eras is very good to add to this theory. Particularly when over time, users may change over. Channels, especially kids ones, are a great example of that.
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Post by Cassie on Jan 28, 2020 8:20:02 GMT 10
Some more:
Fortnite: 2018 Disney Animated Canon: 1994, 2013-14 Xbox 360: Around 2007-2010 PS4: 2017 Emo culture: 2006
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Post by Telso on Feb 9, 2020 2:09:31 GMT 10
I would probably pick 1995 instead since it's when the two parts of "Who Shot Mr. Burns?" aired and drew a lot of attention due to the mystery over the whole summer of that year. 1997 is usually seen as the death of the Simpsons by many original fans with the airing of the controversial "The Principal and the Pauper" and the even more controversial Mike Scully takeover.
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Post by John Titor on Feb 9, 2020 4:54:50 GMT 10
I would probably pick 1995 instead since it's when the two parts of "Who Shot Mr. Burns?" aired and drew a lot of attention due to the mystery over the whole summer of that year. 1997 is usually seen as the death of the Simpsons by many original fans with the airing of the controversial "The Principal and the Pauper" and the even more controversial Mike Scully takeover. actually lets say 96, they were always in pop culture, the smashing pumpkins episode, Hank Scorpio episode, after that it had a small decline. Who shot mr Burns was huge and that telephone giveaway that no one won lol I remember Tree House in 95 the 3D Homer one, it was talked about by everyone in class, so you gotta give 95 some edge. So either 95 or 96 i am fine with tbh Its safe to say it was already declining a tad before Principal and Pauper, but that episode made a lot of fans tune out including myself. I remember the next day at school people were just like I am done with Simpsons. edit- had to link FOX bumper for it, ICONIC lol
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Post by SharksFan99 on Feb 9, 2020 16:55:48 GMT 10
Random tidbit, but I actually feel as though Tik Tok is currently entering into it's "late majority" phase. I mean, with a-listers and the general public having joined the site, it's arguable that Tik Tok is now more popular than ever, however the site has definitely lost it's teenage niche. It has become Facebook-ified. People in their 30s and 40s are now uploading videos onto Tik Tok.
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Post by Deleted on Feb 9, 2020 23:25:59 GMT 10
Random tidbit, but I actually feel as though Tik Tok is currently entering into it's "late majority" phase. I mean, with a-listers and the general public having joined the site, it's arguable that Tik Tok is now more popular than ever, however the site has definitely lost it's teenage niche. It has become Facebook-ified. People in their 30s and 40s are now uploading videos onto Tik Tok. *shudders* Thankfully none of my friends are on Tik Tok (I'm not sure they even know about it). Not that there's anything wrong with it (it's much better than Facebook), I just don't want social media to get more popular than it already is
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Post by sman12 on Feb 18, 2020 7:47:36 GMT 10
Fidget spinners - Summer 2017
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Post by broadstreet223 on May 6, 2020 5:58:13 GMT 10
Nintendo Wii - 2009 Minecraft - 2012 PewDiePie - 2013 EDM - 2013
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Post by John Titor on May 6, 2020 6:13:32 GMT 10
Nintendo Wii - 2009 Minecraft - 2012 PewDiePie - 2013 EDM - 2013 id say EDM peaked in late 2014 to early 2015 you still had stuff like Day glo and EDM shows every other week
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Post by jess on May 6, 2020 17:01:28 GMT 10
How about Facebook? When did they peak?
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